

HI, I'M SEAN GORMAN
Level Designer // Prev. Environment Artist
I'm a London (UK) based, experienced video game developer with over 6+ years of professional in-house work experience in the games industry; as a Level Designer and prior an Environment Artist.
I am currently working as a
Level Designer at Rocksteady Ltd.

Though before moving into the design department, I worked as an accomplished Environment Artist. With previous experience at VR studio nDreams as a Level Designer; AAA studio Rocksteady Ltd. (London) as an Environment Artist; as well as experience at Bulkhead Int. (Derby, UK) as a Junior Environment Artist (see experience below).
This background gives me a advantageous and unique perspective on design, with my extensive understanding of both disciplines.
I also enjoy taking part in public speaking engagements, from podcasts, panels at events, livestreams online, interviews and university talks. I've presented at colleges and universities as well as events and conferences.



FACTS ABOUT ME:
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UK citizen, interested in moving abroad.
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Graduated University with a first honors degree in Games Art BA (2018).
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BAFTA Crew Member (2021) & Into Games Champion (2021).
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"I've seen far too many movies; I watch films like others listen to music."
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I'm a dungeon master for a long term Dungeons & Dragons campaign.
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I'm a Tournament Organiser for W40K: Kill Team (2021)
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My favourite games: The Last of Us, Titanfall 2, Witcher 3: Wild Hunt.


EXPERIENCE
Project(s):
Level Designer
May 2021 - Present
Project(s):
Level Designer
Nov 2020 - May 2021
Project(s):
Environment Artist
Jul 2018 - Nov 2020
Project(s):
Battalion 1944™
The Turing Test™
Junior Environment Artist
Jan 2017 - Dec 2017
Project(s):
Undisclosed
Visualisation Intern
Nov 2016 - Jan 2017
Real Time Artist Intern
May 2016 - Oct 2016
Project(s):
VR Architecture - The Madison
VR Architecture - Stow Hotel
VR Architecture - Horseferry Road
VR Experience - Scarlet Mueller
SOFTWARE








